>>272459If anything, video games are a way to simulate violence in a safe place without repercussions. Since they have the option to be violent dickheads in video games, then why would they risk fulfilling their needs for violence and domination irl?
So my opinion is that video games decrease male violence by keeping them indoors.
On the other hand, when you train yourself over and over again in these simulations to view violence as a solution to boredom or frustration then maybe solidifying those neural pathways could be bad, but THEN AGAIN, killing npcs in gta is a far cry from killing real people since everyone sees how bot-like the npcs are and that the devs intentionally made them as annoying as possible to alleviate any potential guilt that would come with killing them.
It would absolutely be a bad thing if gta players started viewing real people as npcs, which possibly could have been the spirit that motivated those men who thought running over cyclists and uploading the footage to the internet was funny and a totally great idea.
I think for the most part, video games don’t cause violence, but that video games are designed to be violent to appeal to the those natural inclinations that already existed in the minds of average men.
Tldr; men are violent by nature, and video game companies cater to that