>>37412As great as this is, my understanding is that this will only apply to new titles and none of the specifics of the law have yet to be defined. This is going to end in nothing or get turned into something even more useless than people hope it to already be.
Any games that people want to play multiplayer indefinitely are going to be "legacy" titles, because new titles are all live-service by design (competitive matchmaking, mainstream audience, etc.). They'll also obviously prevent anyone new from buying the game to encourage people to move to newer titles (which is what already happens on places like Steam, where you're already able to download games even after they are killed). These kinds of laws would also likely obstruct developers in the grey-area wherever they decide to draw the line between a major game update and a new title, and publishers will abuse wherever this is defined.