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Please read the rules! Last update: 04/27/2021

marathon.jpg

Anonymous 37190[Reply]

I'm genuinely trying to understand by what mechanism an mere innocent female game character can send some people into an uncontrollable rage?
The fact that this is a global phenomenon is concerning, this seems so unhinged and over the top, I just don't get it.
6 posts omitted. Click reply to view.

Anonymous 37197

>>37195
It just skirts a bit too close to the ‘video games cause violence’ school of thought for my taste. I reject the mentality outright.
While true that someone could develop healthy interests from a fictional character, I don’t think social engineering should be the focus of entertainment.

Anonymous 37198

>>37197
"How it should be" and "how it is" are very different things. Entertainment has been used for social engineering since time immemorial.

Anonymous 37199

>>37190
It's a conflation of "Game is bad" with "female leads". Unfortunately, a lot of devs put female main characters in games without making them either good gameplay-wise of story-wise, and use it as a shield for criticism. The same problem with movies.
Women leads are generally the face of those writers/devs so they associate subconciously girl lead = shit

Anonymous 37200

I do have my own "bad take" regarding the visual elements of new Marathon.

Original Marathon was for its time at a normal level of gore, but by today standards it was very gory. Far moreso than a lot of retro shooter games, though less than the modern Doom games.

People did not just bleed a little, grab their chest and fall over. The game used different death animations dependent on cause of death. They were turned into red mulch and finished their explosion animation dozens or hundreds of meters away from the point where they were explode-shot. They had entrails and offal and bone and their death screams were recorded by a man who was also a lead singer in a band. People would kill civilians with the flamethrower just to hear the unique flame death scream. The video documentary of the college boys who coded the game showed them high fiving after triggering a mass explosion of a bunch of different people with a grenade shot, and the word "carnage" was very prominent both in game and in marketing for it.

If you've only played Doom (original, unmodded, when it only had 1 death animation per enemy), or haven't played any boomer shooters before, and are interested in trying Marathon out–pay some attention to how people die. The humans have two or three different death animations depending on whether a weapon made an enemy (or innocent citizen) bleed, burn, or burst apart–this is more attention than was paid to some of the alien enemies, and in Marathon 2 the multiplayer human enemy death animations are really very good. The means of violence generated a specific visual consequence, and human blood is specifically an important visual and gameplay element because if anyone bleeds anything other than red then they are bombs in human form and will run up to you and explode in a shower of entrails that will also take away half of your health and kill anyone nearby.

Original Marathon had zero (0) female sprites, only an omnipresent disembodied feminine artificial intelligence character with no associated image at all. There was a retro style game whose creator said he wanted to carry over the visual language and gameplay of Original Marathon, but used primarily female-presenting (mostly femboy) sprites–it was called "Citadel" and most of its reviews in English mention how deeply uncomfortable, ero-guro-esque and stomach churning the introduction of female characters to the charnel house of a Marathon-stylPost too long. Click here to view the full text.

Anonymous 37206

>>37200
With a little consideration I think what made Marathon gore hit different was really that it was very "readable." Especially in the context of four-or-more multiplayer matches. So it's not really any closer to Citadel than to New Marathon.

Marathon had a physics engine such that characters would be thrown in a direction by any projectile that hit them–not just special explosives–and their sprite death would face a specific direction, it would not be an animation that was always facing the player as happened in many contemporary games. If someone else killed another person and you only saw the death, then you saw enough to know the direction of the killer. And if you saw the dead body from a death that you didn't quite get to see, then you saw what kind of weaponry the killer was equipped with, and this was enough to make some playstyle decisions. Bullets in Marathon were dodge-able moving particles, not hitscans, but they are the fastest slow-moving particles in game. You'd want to remain around some obstacles if you were dealing with a bullet death since the weapons that can reasonably cause bullet deaths have mid- and long- range advantage that makes open ground a bad option. If they were explosion deaths, then you would want to try to get to open ground and if you were using the AR you'd want to switch to something orientated more towards mid and long range, or an explosive weapon if you can keep eyes on the points of egress. And if it was a flame death then you'd probably want either higher ground with an explosive weapon or open ground with a shorter range one, but would want to avoid cover and enclosed spaces.

It does seem odd that both of the culturally significant modernized successors to Marathon would receive twitter hate specifically for their handling of deliberately female and androgynous-male character forms. Citadel for being far, far, far too anime and Marathon for being not quite anime enough. Citadel is gorier, by a lot, but the gore has a very different feel to it. Marathon and its weapons and death animations were designed and balanced around the multiplayer deathmatches the dev team had gotten caught up in, so the readability of the deaths was probably intentional and a deliberate way to keep the game flowing when you had anything above a two player match. Citadel was single player only, and every videPost too long. Click here to view the full text.



5ba0f1be5258469015…

Anonymous 36645[Reply]

Any anime recommendations that isnt fan service 24/7?
16 posts and 5 image replies omitted. Click reply to view.

Anonymous 37068

>>37067
Maybe the anime doesnt have fanservice but im only a manga reader
Theres a lot of awesome works that hasnt been influenced by mainstream otaku culture and these are my most recent favorites

Anonymous 37069

>>37068
Fumiko Fumi is a shoujo fan though, but still has a pretty genuine writing

Anonymous 37137

Asobi Asobase doesn't have any fanservice, it also happens to be the funniest anime I've ever watched

Anonymous 37140

>>36747
late but love you anon

Anonymous 37165

>>37137
I think Asobi is like the funniest anime ever so I tried watching it with some friends but they all thought it was too weird and perverted like the water scene that the principal mistakes for piss in episode 1



75a99aa24abb121173…

makaseworldline discovery Anonymous 37143[Reply]

https://soundcloud.com/makaseworldline/skyline-high-prod-mirr
the transition is real, we are heading into a new kind of sound girls. This the type of music you listen to whilst rinsing men online and failing to pay your bills anyway
2 posts omitted. Click reply to view.

Anonymous 37168

is that you opie
how do i friend losers who are always looking for new music and no nothing else with their lives

Anonymous 37169

>>37168
get an autism diagnosis first

Anonymous 37170

FB_IMG_17340234563…

>>37169
would someone with autism have two full time jobs

Anonymous 37172

>>37171
2 more jobs than you
also stop hitting on me just cause im rich

Anonymous 37173

>>37143
She's charliexcx Essex good



Shulk_XC1DE_art.pn…

Anonymous 36554[Reply]

Would you date him?
7 posts omitted. Click reply to view.

Anonymous 36629

>>36554
I would date Melia.

Anonymous 36906

1700256423693324.j…

>>36629
Can I be your scissor sister too?

Anonymous 37136

>>36554
All of the Xenoblade 1 men are extremely dateable. I prefer DILF Shulk to 1 Shulk though.

Anonymous 37145

xenoblade-chronicl…

>>36554
I love him…and all those guys!

Anonymous 37148

>>37136
Daddy Dunban for me please



Abbott.png

Abbott Elementary Anonymous 36939[Reply]

Anyone here love this show? I do! Season 4 just ended, and I feel empty inside. No idea what to do with my life.
Some questions to consider…

> Who is your favorite character? Who is your least favorite? Why?

> What do you think of Ava x O'Shon? Are they endgame?
> What do you think of all the Melissa fangirls in the fandom?
> If one character had to leave the show, who would you pick?
> Favorite episode? least favorite? Why?
> Do you have a specific episode you rewatch?
> Do you engage in the fandom?
> If each character were an animal, what animal would they be? Or color?
> Have you rewatched the show? Or just seen it once?
> Which season is your favorite?

Anonymous 37047

>>36939
so sick of DEI crap

Anonymous 37141

>>37047
lol wut



e.png

Anonymous 37080[Reply]

help which is more gay panic inducing 1 or 2, trying to draw
3 posts omitted. Click reply to view.

Anonymous 37085

1 draws more attention to the face which is probably what you're going for here? the hair in 2 is just far more detailed than anything else so it automatically brings attention to it first.
also stop saying gay panic it's lame lol.

Anonymous 37086

>>37080
Both are cute but I like aspects from both like the subtle blush on the right one as wel as the more detailed hair (even though thats all you changed lol)

I see you broke up the silhouette of the hair on the right, probably don't do that because it makes it much more cluttered and hard to look at. I would also suggest adding more detail to just the bangs so the piece doesn't feel unfinished and the transition from less to more detailed isn't so jarring

but idk I migh tbe talking out my ass

Anonymous 37124

>>37080
Left looks more aggressively gay.

Anonymous 37130

troon thread

Anonymous 37139

I don’t know what gay panic inducing means.



shad cream.jpg

Anonymous 37131[Reply]

I SEE NO HEAR NO EVIL
BLACK WRITING'S ON THE WALL
UNLEASHED A MILLION FACES
AND ONE BY ONE THEY FALL

Anonymous 37132

Stfu basement moid



655987.jpg

Anonymous 36547[Reply]

Did Griffith ever actually like Casca? What exactly were Casca's feelings towards Griffith? Where does Guts fit into this?
2 posts omitted. Click reply to view.

Anonymous 36714

Before Griffith's fall, his feelings towards Casca were completely pure.
He valued her as an excellent and faithful soldier, and although he understood she was completely in love with him, he cared for her in a very "professional" way - while still considering her his inferior, and being guilt ridden by the fact she will probably one day die for him, just like everyone else.

Casca was obviously in love with Griffith, but it was a love that transcended romance and bordered into worship. There is no doubt Casca would have done basically anything Griffith ordered with little regard for herself. The romance part kind of fizzles out as she gets closer to Guts, but the worshipping element never really dies out until the Eclipse.

Guts is the only person who Griffith considers a true friend, his equal, but that only happens when he leaves him to chase hiw own dream- that breaks Griffith because
1. he cared about Guts, genuinely
2. he understands the paradox of only being able to be friends with people who, by HIS definition of "true friend", will typically never be at his side
3. his more controlling instincts rebel at the idea of losing his best warrior
4. Guts was a foundational element to the success of the Hawks and he hasn't achieved his dream yet

Anonymous 36840

casca was a tool for his goals and guts was the only person he viewed as a personal friend.
Casca idolised Griffith for saving her and having clear ambition and MAYBE romantically until she realised it was never on the cards.
Guts didn't realise griffith depended solely on him for actual companionship, he wanted to be like him and pursue his own goal of being a master swordsman but accidently fell in love with casca along the way.
>>36548
>male friendship = "he was gay for him d00d!?!?"
fujo-poster be gone

Anonymous 36970

Griffith's purpose is to become like Pharaoh, worshipped like a god with the goal of entering Heaven.

Everything else is secondary to his goal. So imo while he loves Guts more than Caska ( and probably enjoys getting groped by older men ) even that is secondary compared to his goal of becoming a god.

He wants Guts to stay not because of the friendship, but because his vision dictated that Guts had to stay ( basically he needed a reliable officer to accumulate victories on the battlefield ). He then betrays the Band of the Hawk because of the dream shown to him, being taken care of like a kid by Caska and Guts. In other words he trusts his vision too much.

So no, he doesn't love Caska. He's really good at sex however and Guts probably could learn from him.

Anonymous 37101

>>36970
That's his second choice that he do only once he can't become the king in the castle and Gut is banging his crush. And what he do then, he sacrifice her and the others to some demons. He never loved anything but power.
Marrying the princess and saying no to Casca was a small price to pay.

He have 0 feels or respects for guts, he see him as a tool he want to own.
And he kill the old guy who prostituted him.

Anonymous 37114

>>37101
You got me thinking about how both Guts and Griffith have sex with Caska and Guts' child ends up being tainted by Griffith into a monstrosity after the eclipse, only to become the moon child.
And it makes me feel disgusted, Berserk is even more homosexual than I thought.



latest-1782751763.…

RPG Maker Thread Anonymous 36897[Reply]

Post some underrated or obscure games made in RPG Maker that you enjoyed or played

Anonymous 37060

>>36897
i loved watching tobuscus play that game back in 2013

Anonymous 37070

Felvidek_poster.jp…

This one is quite new, but I really really really liked playing Felvidek

Anonymous 37077

hellocharlotte.gif

Hello Charlotte was an interesting experience. Make sure you play them in order.

Anonymous 37079

15802951-yume-nikk…

You cant forget about Yume Nikki - I love playing this game its just pure exploration and its really satisfying especially since if I am in an open world I always feel like i want to go to the very end of every piece of land that can be explored before i do any kind of questing and i never feel like I am in a rush when I play this game and theres always something new. And of course you cant deny the wonderful visuals and charecters that pop up. Fans have their own theories as to why they are there and its really fun to postulate on your own and read up other theories.

Anonymous 37106

__madotsuki_ib_gar…

>>36897
It's not underrated let alone obscure at all, but I still really love Ib. It's short and I like the concept of the museum horror world, it just has a nice charm to it. Also, I feel nostalgic about it because I've played it over a decade ago before playing it again.
(Picrel is from left to rigth:
Kirisame ga Furu Mori/Forest of Drizzling Rain; Ib/Eve; Yume Nikki/Dream Diary; Ichiro Shounen Kitan/Boy Ichiro's Modesty)
I still want to play Omori, Middens, To the Moon, OneShot, Space Funeral, In Stars and Time, Fear&Hunger and Felvidek, but my list of games to play is so long and I often end up just checking out little games on itch.io…
There's someone on tumblr translating somewhat obscure Japanese RPGMaker games https://tosiaki7.tumblr.com/tagged/game%20translated so I might check that out too…
People have told me to try out LiSA, but I don't find it very appealing… I also played AoOni and I didn't like it lol, I really only played it because HetaOni exists and it's also not that great; I just feel motivated to check out stuff with good fanart… I started playing OFF, but I didn't get far, the pace was a bit slow… I've tried making my own rpg maker game once and it was pretty bad lol, maybe I'll try it again with a friend…



26ozick1-superJumb…

Anonymous 17531[Reply]

Who is your favorite writer?
>inb4 this thread gets moved to /media/
13 posts and 6 image replies omitted. Click reply to view.

Anonymous 37046

>>34897
The Bunnies, the Dogs, or the Bear?

Anonymous 37055

0eb740a589c51cf9b7…

Proust

Anonymous 37056

>>37055
recommend other authors/books you like please, I love Proust too

Anonymous 37078

whistlerSymphony_i…

>>37056
it's my pleasure! I think if you're into Proust you should definitely read Flaubert, Stendhal, Sylvie by Gérard de Nerval, and Tender Shoots by Paul Morand. The latter two are very short works and very approachable. If you're into theory, I found Deleuze's Proust and Signs to be worthwhile, as well as Walter Benjamin's essay "The Image of Proust." While not directly about Proust, I've found that Bachelard's Poetics of Space can be a very useful tool not only to think about space in literature but also a way to explore our relation to the material world without having to rely on a heideggerian lens.

If you're into the more psychological aspect of Proust's examination of love and jealousy, maybe check out Colette's The Cat, Unica Zürn's Dark Spring, Barthes' A Lover's Discourse, and Casares' The Invention of Morel. And, maybe this is a stretch, but I found the short story "Woven, Sir" by John Berger to be somewhat reminiscent of Proust in the way he weaves art, life, and memory.

Some of my other favorite works are Niels Lyhne by Jens Peter Jacobsen, Goethe's The Sorrows of Young Werther, anything by Fleur Jaeggy, Memoirs of Hadrian by Marguerite Yourcenar, and Novalis. Recently, I read The Fear of Losing Eurydice by Julieta Campos, which I adored for both it's construction and it's use of literary history. A truly fantastic book. If you check out anything I've mentioned, I'd really encourage it to be either that or Zürn's Dark Spring, which are both incredibly rewarding reads and, in my opinion, very underrated.

In terms of poetry, my favorite is Rilke's Book of Hours. But I'm also really fond of W. H. Auden, Georg Trakl, Elizabeth Bishop and, as of late, Lorine Niedecker. There are a handful of poems from Wallace Stevens that I've found to be continuous to Proust's sense of the material world being shaped by consciousness, although they differ in approach since Wallace tends to be a very clear poet. I haven't gotten to read a lot of his stuff but "Study of Two Pears" and "A Postcard from the Volcano" are, I would argue, in the vein of Proust's sense of how phenomena are turned and transformed by subjectivity and shaped into something only then effable through art.

I've read a couple of poems from Zürn and, while I enjoy it, I haven't spent much time with it, or read enough of it to fully recommend it. Maybe check it out if you'rPost too long. Click here to view the full text.

Anonymous 37092

>>37078
>>37078
Omg nona, we have very similar taste. I've read Flaubert (I love Madame Bovary) and Stendhal, I will look into Nerval and Morand. I've also read Deleuze's Proust and Signs, that's what got me into Deleuze actually because I was a bit intimidated before. I found it very accesible and it made me appreciate Proust so much more. I've also been meaning to read Poetics of Space, I have a copy in Spanish but the edition is too small, I might get one in English that I like more. I like Berger as well (haven't read Women, Sir, I'll send to my kindle now) and I always go back to Barthes.

You're the first person I see mention Fleur Jaeggy, I loved Sweet Days of Discipline sooo much, I keep looking for similar books but haven't found any that hit as hard. The Julieta Campos book sounds amazing so yes, I'm gonna read it for sure.

I recently read some Rilke letters (a collection on grief) and found them very beautiful and touching, I lost my grandma recently and they helped a lot. I haven't been able to get into his poetry much, but maybe I'll be able to appreciate it better now.

Very interesting authors, thank you so much. I'll get back to you in this thread after I read The Fear of Losing Eurydice.



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